teaching / courses

A Summary of the courses I have taught in the past-current:

Sep-Dec 2018

  • GRDSG 502 – Moving Image Studio
  • GRDSG 432 – Multimedia
  • DSGN 211 – Theory of Design

Jan-May 2018

  • GRDSG 322 – History of Visual Communication: This course explores theories of media and communication. It tackled issues such as how political, social, cultural conditions, technological developments and audience shape media and communication.
  • GRDSG 502 – Moving Image Studio

Sep-Dec 2017

  • GRDSG 432 – Multimedia: This course encompasses multiple modes of communicating information through different forms. This course will examine common media forms and explore the potential of each medium: the medium of sound, still image, sequential image, moving image, interactive medium (game), and participatory (social media). We will explore how these media are increasingly changing the narrative of the world we live in. Provided by theoretical frameworks to analyze various media content, students will explore factors shaping modern media texts
  • GRDSG 301 – Communication Design Studio I
  • GRDSG 422 – Senior Thesis Supervision

Jan-May 2017

GRDSG 322 – History of Visual Communication

Sep-Dec 2016

  • GRDSG 432 – Multimedia
  • GRDSG 422 – Senior Thesis Supervision

Jan-May 2016

Sep-Dec 2014

  • GRDSG 321 – History of Graphic Design

Jan-May 2015

  • GRSDG 402 – Moving Image Studio: In this course, we worked on two projects, the 1st project (short film) focused on the basics of continuity editing in film to produce narrative videos. The 2nd project (motion graphics) focused on principles of motion and Disney’s 12 principles of animation. These principles were applied to the student’s motion graphic videos.
  • GRDSG 422 – Interactive fiction (IF): In the 1st interactive fiction (IF) project, students explored concepts of non-linear narratives using Twine, using meaningful choices to advance the narrative. The students developed the characters and used a psychoanalytic approach to analyze works on interactive fiction. In the 2nd adventure game project, the students used E-adventure to create the spatial experience of movement in virtual spaces, using various modes of navigation, and logical interaction with that environment/ objects.
  • GRDSG 322 – History of Visual Communication

Sep-Dec 2014

  • DSGN 211 – Theory of Design: The course introduced principles of composition, analysis of images and meaning, and the importance of contextualisation. It also explored some principles of motion in sequential images.
  • GRDSG 432 – Multimedia (Motion Graphics, moving images): In this course, 5th year students learned some foundations of moving images to produce three projects: biography videos, kinetic typography and Motion graphic animation.

Jan-May 2014

  • Sequential art and visual narrative (elective), in which explored the principles of shot composition in film, narrative arcs, sequencing and editing.
  • GRDSG 302 – Storyboarding (4 week studio – part of  the Communication Design Studio II): In this short 4 week studio segment, 3rd year students produced an animatic depicting a story about space: An abandoned green park that once flourished in the 80s.
  • GRDSG 322 – History of Visual communication

Teaching Assistant at the School of Interactive Arts and Technology, Simon Fraser University, Surrey, BC, Canada (2010-2013), instructing in labs for the following courses:

  • Digital Image Design – (TA for IAT 100) Summer 2012- Summer 2013 (4 terms), School of Interactive Arts and Technology, Simon Fraser University, BC, Canada.
    Brief Description: 1st year students learn to compose and critique images. They also work on three main projects: (1) self as place, where they create a diptych expressing something about themselves; (2) sequential images, based on concepts from Scott McCloud’s Understanding comics; (3) Motion graphic: students have a choice of animating their comic project or working on kinetic typography.
  • Graphic Design – (TA for IAT102) Fall 2010-Spring 2012 (5 terms), School of Interactive Arts and Technology, Simon Fraser University, BC, Canada.
    Brief Description: Students learn to design using the three principles of graphic design: Typography, Grid and white space. They work on 3 main projects: (1) Company identity: logo + applications; (2) Magazine spread design; (3) poster using a studied style such as Bauhaus, Swiss style, post-modernism, etc.

Teaching Assistant at the College of Architecture, King Faisal University (2004-2006), assisting in Interior Design Studios + CAD modelling and rendering.